![]() Starting from OpenGL version 3.0 some features were marked as deprecated, and newer drivers don't necessarily have to support them to be OpenGL 3.1+ compatible. More detailed explanation: This complicated versioning is related to changes done in OpenGL version 3.0, up to which all OpenGL versions were fully backwards compatible. The "OpenGL core profile version string" line displays your supported OpenGL as "4.3". Short answer: Your OpenGL version in not stuck at 3.0. OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10 OpenGL ES profile version string: OpenGL ES 3.1 Mesa 12.0.3 OpenGL shading language version string: 1.30 OpenGL core profile profile mask: core profile ![]() OpenGL core profile context flags: (none) OpenGL core profile shading language version string: 4.30 OpenGL core profile version string: 4.3 (Core Profile) Mesa 12.0.3 OpenGL renderer string: Mesa DRI Intel(R) HD Graphics 5500 (Broadwell GT2) OpenGL vendor string: Intel Open Source Technology Center Hope someone can help! glxinfo|grep OpenGL So I don't understand what's going wrong, it seems like both hardware and software should be plenty up to date to get at least 3.3. This is xubuntu 16.10 and the graphics card is Intel HD 5500. Apparently my "effective" OpenGL version is 3.0. I need to use a program on my laptop that requires OpenGL 3.3 or better.
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